![]() ![]() After 43%, there is a squished monster straight-fly. 40-49%: From 40%-43%, there are spider/robot timings and orbs, pads and mini portals.A very fast wave/mini wave section begins at 36%, ending at 39% with a slow ufo section. ![]() 30-40%: This section starts off with a tight ship, then keeps going with the neon, spider, ball, robot timings section.There are many tight timings, and almost frame-perfect clicks here. A fast cube follows that, with a tight mini wave at the end. At 26%, the player becomes a dual wave and has to spam through a tight corridor. 21-30%: This section carries the same aesthetic as the other section, with cube, ball, spider, and robot timings. ![]() There are also several tight flying sections, floating in the air. Several tight wave and mini wave sections are here, with frequent speed changes and more tight timings with the ball, robot and spider. 12-21%: Again, the next area is very quick game-mode switching, fast speed and tight timings.A tight wave near the end, and after 12% the player goes into a 3x speed change into the next section. There are many pads, portals, and orbs, with bright, neon design. These change very fast and take a long time to learn. ![]()
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